{
  "checkedAt": "2026-10-28T17:44:18.943Z",
  "scenario": "reference-fixed-v5",
  "seed": 42027,
  "profileId": "atlants2-827be8b3f7aab140",
  "schemaVersion": 41,
  "kind": "headless-command-playthrough",
  "humanControlledManually": false,
  "originalBehaviorVerified": false,
  "commands": 114,
  "turns": 18,
  "winnerId": "p2",
  "result": {
    "kind": "conquest",
    "winnerId": "p2",
    "turn": 18
  },
  "events": {
    "CITY_FOUNDED": 2,
    "GOVERNOR_CHANGED": 2,
    "RESEARCH_SELECTED": 8,
    "PRODUCTION_CHANGED": 6,
    "UNIT_MOVED": 44,
    "FINANCE_SETTLED": 35,
    "TURN_STARTED": 35,
    "WORK_STARTED": 9,
    "UNIT_FORTIFIED": 2,
    "WORK_COMPLETED": 6,
    "PRODUCTION_COMPLETED": 4,
    "TECHNOLOGY_DISCOVERED": 8,
    "CITY_GREW": 4,
    "CITY_BORDERS_EXPANDED": 2,
    "CONTACT_ESTABLISHED": 2,
    "TRADE_OFFERED": 1,
    "TRADE_SIGNED": 2,
    "WAR_WEARINESS_CHANGED": 11,
    "WAR_DECLARED": 2,
    "UNIT_ENSLAVED": 1,
    "COMBAT_COMPLETED": 6,
    "CIVILIAN_CAPTURED": 1,
    "UNIT_PROMOTED": 1,
    "CITY_CAPTURE_PENDING": 1,
    "CITY_CAPTURED": 1,
    "CIVILIZATION_ELIMINATED": 1,
    "GAME_WON": 1
  },
  "saveLoadBetweenEveryCommand": true,
  "finalStateIdentical": true,
  "commandSHA256": "01a122831b2f6b627e018d52cafe5f86d9371de63e005aea2f5d588f211c5ff2",
  "finalStateSHA256": "a1b24171ce819c8971328adc67402f63d315d17849420e3c28d710615bab9366"
}
