{
  "checkedAt": "2026-10-28T17:43:33.773Z",
  "model": "rail-and-forts-v1",
  "schemaVersion": 41,
  "tests": 21,
  "jobs": [
    2,
    4,
    12
  ],
  "nativeFortressDefense": 75,
  "barricadeExtraDefense": 75,
  "nativeRailTechId": 121,
  "nativeBridgeTechId": 75,
  "resources": [
    1,
    3
  ],
  "localWorkerNetwork": true,
  "railFarmMineBonus": 1,
  "cityRailJunctions": true,
  "nonlethalLandZoneControl": true,
  "barricadeStops": true,
  "legacySchema16Fixture": true,
  "originalBehaviorVerified": false,
  "unverified": [
    "Native zone stack/tie order and defense modifiers",
    "Zone control during combat advance",
    "War-weariness consequences of zone shots",
    "Exact rail/city/river exceptions and improvement animation timing"
  ]
}
