{
  "checkedAt": "2026-10-27T05:57:32.360045+00:00",
  "codeVersion": "fa7f2501cb3f52e0",
  "profileId": "atlants2-827be8b3f7aab140",
  "schemaVersion": 9,
  "models": {
    "cities": "city-economy-v5",
    "government": "atlants-government-v1",
    "science": "atlants-research-v2"
  },
  "governmentRecords": 14,
  "ordinaryGovernmentRequirements": 13,
  "newKernelTests": 19,
  "totalKernelTests": 156,
  "javascriptMediaTests": 7,
  "allOwnEngineTestsPassed": true,
  "publishedV8Fixture": "tests/fixtures/published-v8-road.json",
  "anarchyDurationApproximate": true,
  "scope": [
    "Shared revolution and mandatory adoption commands",
    "Saved counter and decisions; own-only timer",
    "Zero ordinary production/commerce including capital; food and specialists retained",
    "Research stock and cap redistribution",
    "Roads across transition and changed worker rate",
    "Resettlement on adoption and kept conquest",
    "Government-dependent building effects",
    "Shared basic AI and actor-filtered information",
    "Scientific bit 3 separated from expansionist bit 2",
    "Finished-game load with canceled government decision, both winner and eliminated actor"
  ],
  "notImplemented": [
    "Golden ages",
    "Exact original anarchy thresholds/distribution/timing",
    "Complete corruption modes",
    "War weariness, draft, nationalities, assimilation and xenophobia",
    "Diplomatic government matrix"
  ],
  "originalBehaviorVerified": false,
  "publicBrowserReports": [
    "browser-verification.json",
    "browser-party-verification.json",
    "browser-government-verification.json",
    "browser-specialists-verification.json",
    "browser-city-management-verification.json",
    "browser-media-verification.json"
  ],
  "publicBrowserReportsPassed": true,
  "publicVersion": "fa7f2501cb3f52e0",
  "domScenarioPassed": true,
  "preservedOldUnitAssetURLs": 32
}
