{
  "source_url": "https://github.com/C7-Game/OpenCiv3/blob/c1370e2f63a6042a3c4206f0043543d7da0d5cc5/C7/Lua/civ3/ruleset.json",
  "scope": "base ruleset data records, not fully implemented playable content",
  "counts": {
    "terrainTypes": 14,
    "terrainImprovements": 9,
    "resources": 26,
    "unitPrototypes": 124,
    "buildings": 82,
    "experienceLevels": 4,
    "inflows": 1,
    "civilizations": 32,
    "cultureGroups": 6,
    "strengthBonuses": 5,
    "techs": 83,
    "citizenTypes": 6,
    "terraForms": 13,
    "governments": 8,
    "difficulties": 8,
    "worldSizes": 5
  },
  "rules_parameters": {
    "maximumResearchTime": 50,
    "minimumResearchTime": 4,
    "shieldValueInGold": 4,
    "forestValueInShields": 10,
    "citizenValueInShields": 20,
    "turnPenaltyForEachHurrySacrifice": 20,
    "maximumLevel1CitySize": 6,
    "maximumLevel2CitySize": 12,
    "foodNeededToGrowForLevel1Cities": 20,
    "foodNeededToGrowForLevel2Cities": 40,
    "foodNeededToGrowForLevel3Cities": 60,
    "buildingDiscountForCivTraits": 0.5,
    "startUnitType1": "Settler",
    "startUnitType2": "Worker",
    "scoutUnitType": "Scout",
    "maxRankOfWorkableTiles": 2,
    "maxRankOfBarbarianCampTiles": 2,
    "defaultDealDuration": 20,
    "treasuryInterestRate": 0.05,
    "maxInterest": 50,
    "shieldCostPerGold": 4,
    "shieldRateForDisbanding": 0.25,
    "allowLesserUnitProduction": false,
    "radarTileVisibility": 2
  },
  "base_victory_switches": {
    "allowDominationVictory": false,
    "allowSpaceRaceVictory": false,
    "allowDiplomaticVictory": false,
    "allowConquestVictory": false,
    "allowCulturalVictory": false,
    "allowWonderVictory": false,
    "cityElimination": false,
    "regicide": false,
    "massRegicide": false,
    "victoryLocations": false,
    "captureTheFlag": false,
    "reverseCaptureTheFlag": false
  },
  "world_sizes": [
    {
      "name": "Tiny",
      "length": 80,
      "height": 60,
      "width": 60,
      "optimalNumberOfCities": 14,
      "techRate": 160,
      "distanceBetweenCivs": 11,
      "numberOfCivs": 4
    },
    {
      "name": "Small",
      "length": 80,
      "height": 80,
      "width": 80,
      "optimalNumberOfCities": 17,
      "techRate": 200,
      "distanceBetweenCivs": 11,
      "numberOfCivs": 6
    },
    {
      "name": "Standard",
      "length": 80,
      "height": 100,
      "width": 100,
      "optimalNumberOfCities": 20,
      "techRate": 240,
      "distanceBetweenCivs": 12,
      "numberOfCivs": 8,
      "isDefault": true
    },
    {
      "name": "Large",
      "length": 80,
      "height": 130,
      "width": 130,
      "optimalNumberOfCities": 28,
      "techRate": 320,
      "distanceBetweenCivs": 18,
      "numberOfCivs": 12
    },
    {
      "name": "Huge",
      "length": 80,
      "height": 160,
      "width": 160,
      "optimalNumberOfCities": 36,
      "techRate": 400,
      "distanceBetweenCivs": 24,
      "numberOfCivs": 16
    }
  ],
  "standalone_preserved_unit_count": 27,
  "standalone_preserved_units": [
    "Settler",
    "Worker",
    "Scout",
    "Explorer",
    "Warrior",
    "Archer",
    "Spearman",
    "Swordsman",
    "Chariot",
    "Horseman",
    "Pikeman",
    "Longbowman",
    "Musketman",
    "Knight",
    "Cavalry",
    "Catapult",
    "Cannon",
    "Galley",
    "Caravel",
    "Frigate",
    "Galleon",
    "Privateer",
    "Medieval Infantry",
    "Trebuchet",
    "Crusader",
    "Ancient Cavalry",
    "Curragh"
  ],
  "standalone_art_mapping_source": "https://github.com/C7-Game/OpenCiv3/blob/c1370e2f63a6042a3c4206f0043543d7da0d5cc5/C7/Lua/standalone/ruleset.lua",
  "upgrades_removed_when_target_has_no_replacement": true
}
